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Intense competitions in computer related industries have lead to the development of new amazing technologies. This drastically improved 3D game engine, which was initially developed for computer games...
Lack of the use environment and context in Virtual Reality Prototypes (VRP) makes it difficult for R&D and marketing people to exploit the computerised models of mobile devices.
We are developing interactive simulations of the National Institute of Standards and Technology (NIST) Reference Test Facility for Autonomous Mobile Robots (Urban Search and Rescue). The NIST USAR Te...
In this paper weanalyse how the popular Torque terrain engine, which is used by the Department of Architecture of theUniversity of Auckland, can be modified and extended for architectural purposes. Th...
Game engines are the core software component of video games and typically handle tasks such as rendering, game AI and collision detection between game objects. Due to the popularity of computer games,...
THIS BOOK IS WRITTEN FOR people who may or may not have experience with 3D graphics and want to look at the bigger picture of game engine design. This first chapter looks at game engines from a broad ...

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