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Objective. To implement and evaluate interactive web-based learning modules prior to advanced pharmacy practice experiences (APPEs) on inpatient general medicine. Design. Three clinical web-based lea...
Objective. To compare the impact of 2 different teaching and learning methods on student mastery of learning objectives in a pharmacotherapy module in the large classroom setting. Design. Two teachin...
Objective. To transition a large pharmacokinetics course that was delivered using a traditional lecture format into a smaller-group course with a discussion format. Design. An e-book and Web-based mu...
Objective. To develop a classroom activity that applied pertinent pharmaceutical concepts to examine the use and limitations of a commercially available test drink coaster in detecting the presence of...
Objective. To implement interactive digital images of drug products and online quizzes in a pharmaceutics course to teach students where to look on product labels for information and how to evaluate i...
Objectives. To develop a course structure that would more closely simulate the actual provision of pharmaceutical care. Design. An interactive voice response/text-to-speech system (hardware and softw...
Objectives. To compare students' performance in and course evaluations for a clinical pharmacokinetics course taught in a traditional classroom setting, and for the same course taught via interactive ...
Objective. The objective of this study was to evaluate the effectiveness of The Age Game as an interactive learning tool for geriatrics-related topics. Methods. Forty-seven students enrolled in the g...
Objective. The purpose of this study was to evaluate the impact of an interactive student response (ISR) system on student learning, interest, and satisfaction. Methods. Students enrolled in 3 course...
Objectives. This article describes a class project in which a student-created online tool for asynchronous study was compared with 2 nontechnological, problem-based learning formats. The objectives we...
New responsibilities for faculty members and changing student perspectives have occurred with the establishment of an entry-level Doctor of Pharmacy program delivered by compressed interactive video (...
Objectives. This article describes a class project utilizing an electronic-based format, entitled “VITAL: a virtual interactive case tool for asynchronous learning.” The objective was to encourage sel...
On-line (web-based) pharmacokinetic modules were developed for 25 topics in basic and clinical phar-macokinetics. The modules consist of spreadsheet files, relational databases, and dynamic web. Instr...
An internet-based pharmacokinetic teaching module has been developed. This module is interactive, learnercentered, asynchronous, and requires minimal computer knowledge to operate. The main components...

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