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Irregular Morphing for Real-Time Rendering of Large Terrain
Large Terrain Rendering LOD View-Dependent Wavelet QuadTree
2016/7/28
The following paper proposes an alternative approach to the real-time adaptive triangulation problem. A new region-based multi-resolution approach for terrain rendering is described which improves on-...
DISTRIBUTED DIMENSONALITY-BASED RENDERING OF LIDAR POINT CLOUDS
DISTRIBUTED DIMENSIONALITY-BASED RENDERING LIDAR POINT CLOUDS
2015/9/21
Mobile Mapping Systems (MMS) are now commonly acquiring lidar scans of urban environments for an increasing number of applications such as 3D reconstruction and mapping, urban planning, urban furnitur...
A DYNAMIC MUTLI-RESOLUTION MODEL AND ITS APPLICATION TO 3D TERRAIN RENDERING
A DYNAMIC MUTLI-RESOLUTION MODEL APPLICATION 3D TERRAIN RENDERING
2015/3/16
A DYNAMIC MUTLI-RESOLUTION MODEL AND ITS APPLICATION TO 3D TERRAIN RENDERING.
INTERACTIVE RENDERING TECHNIQUES FOR HIGHLIGHTING IN 3D GEOVIRTUAL ENVIRONMENTS
INTERACTIVE RENDERING TECHNIQUES 3D GEO VIRTUAL ENVIRONMENTS
2014/6/11
3D geovirtual environments (GeoVE), such asvirtual 3D city and landscape models becomean important tool for the visualizationof geospatial information. Highlighting is an important component within a ...